Audio designs by me.

Visuals courtesy of @VinceMcelvie on GIPHY.COM

“Mack is an incredibly talented Sound Designer with a deep interest in developing unique and immersive gaming experiences.

I was impressed by his leadership abilities - he owned all things sound, worked closely with engineering to develop our tech strategies, and did this all independently.

He has a deep passion for all things game development.”

- Robert Hohman, Co-Founder of Glassdoor, and CEO of Tweaking Cat Games


BELLUMENTUM is a top-down strategy arena battler, out free-to-play on STEAM.

I acted as the lead, and sole, Sound Designer and Engineer for the project. Bellumentum was built in UNITY and features fully in house audio solutions built by myself and lead developer Ryan Reiss.

SOUND

RE-DESIGNS

Here, I have gathered some of my personal sound design projects.

SECRET LEVEL:

WARHAMMER 40K

I saw this clip as a chance to try my hand at some more complex sci-fi soundscapes… Had a fun time balancing suspense and release throughout, and got great mileage out of some new synths I’ve been learning, particularly the Waves CODEX.

This is a project I completed during my time at the California Institute of the Arts, where I studied Music and Sound Production.

We were tasked with re-designing an animated clip, from scratch, with no sound banks or pre-made sound effects.

The music is also written and produced by me.

Visuals courtesy of OLEPATRICK

Contact Me.

mackparlamis@alum.calarts.edu

mack@tweakingcatstudios.com